PROJECT TITLE :
Channel Selection for Network-Assisted D2D Communication via No-Regret Bandit Learning With Calibrated Forecasting
We have a tendency to think about the distributed channel choice problem in the context of device-to-device (D2D) communication as an underlay to a cellular network. Underlaid D2D users communicate directly by utilizing the cellular spectrum, however their choices aren't ruled by any centralized controller. Selfish D2D users that compete for access to the resources type a distributed system where the transmission performance depends on channel availability and quality. This information, however, is troublesome to accumulate. Moreover, the adverse effects of D2D users on cellular transmissions ought to be minimized. So as to overcome these limitations, we tend to propose a network-assisted distributed channel choice approach in that D2D users are only allowed to use vacant cellular channels. This scenario is modeled as a multi-player multi-armed bandit game with side information, for which a distributed algorithmic resolution is proposed. The answer is a combination of no-regret learning and calibrated forecasting, and will be applied to a broad class of multi-player stochastic learning problems, in addition to the formulated channel selection downside. Theoretical analysis shows that the proposed approach not only yields vanishing regret compared to the global optimal resolution but additionally guarantees that the empirical joint frequencies of the game converge to the set of correlated equilibria.
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