A Game-Theoretic Approach to Coloring-Based Channel Allocation for Multiple Coexisting Wireless Body Area Networks PROJECT TITLE : Coloring-Based Channel Allocation for Multiple Coexisting Wireless Body Area Networks: A Game-Theoretic Approach ABSTRACT: This paper addresses the problem of coexistence that arises when multiple wireless body area networks (WBANs) are in use. Co-channel interference can occur between different WBANs if the channels are not allocated properly, which can lead to a reduction in performance in terms of both energy efficiency and the reliability of packet transmission. We model the problem of channel allocation as a coloring problem on a graph and come up with a solution that will increase the amount of co-channel reuse as well as the number of WBANs that have channels assigned to them. A distributed two-hop incomplete coloring (DTIC) algorithm that takes a game-theoretic approach is what we propose as a solution to the issue of graph coloring. The DTIC algorithm uses two-hop information to enable high channel reuse among two-hop neighbors and allows for incomplete coloring when the number of colors (or channels) is insufficient to color all vertices without conflict. This is accomplished by exploiting two-hop information. In addition, a protocol for the distributed passing of messages is proposed in order to achieve collision-free message exchange, as well as to guarantee that WBANs will share coloring information in a consistent manner. The results of our simulations indicate that our proposed algorithm is capable of achieving superior co-channel reuse as well as higher throughput than other methods currently in use. Did you like this research project? To get this research project Guidelines, Training and Code... Click Here facebook twitter google+ linkedin stumble pinterest BLE Beacon Firmware with User Existence Awareness for Longer Battery Life An Edge Learning Approach to Cognitive Balancing for Fog Computing Resources in the Internet of Things