PROJECT TITLE :

Video Encoding Acceleration in Cloud Gaming

ABSTRACT:

Cloud computing provides reliable, cheap, and versatile resources for several applications and users with constrained computing resources and capabilities. The cloud computing concept is turning into an appealing paradigm for several industries as well as the gaming business, resulting in the introduction of cloud gaming architectures. Despite its advantages, cloud gaming suffers from unguaranteed end-to-end delay also server aspect’s computational complexity. During this paper, a novel algorithm for reducing the computational complexity and hence speeding up the video encoding speed is proposed. Specifically, by performing minimum modifications in the game engine and therefore the video codec, some information from the sport engine is fed into the video encoder to bypass the motion estimation (ME) process. Our results show that the proposed technique achieves up to thirty-nine% speedup in the ME process, resulting in a twenty four% acceleration in the overall encoding method.


Did you like this research project?

To get this research project Guidelines, Training and Code... Click Here


PROJECT TITLE :Exploring Weakly Labeled Images for Video Object Segmentation With Submodular Proposal Selection - 2018ABSTRACT:Video object segmentation (VOS) is important for numerous computer vision issues, and handling it
PROJECT TITLE :Blind Stereoscopic Video Quality Assessment From Depth Perception to Overall Experience - 2018ABSTRACT:Stereoscopic video quality assessment (SVQA) may be a challenging drawback. It has not been well investigated
PROJECT TITLE :Joint Carrier Matching and Power Allocation for Wireless Video with General Distortion Measure - 2018ABSTRACT:In this Project, we gift a cross-layer style for a family of OFDM-primarily based video communications
PROJECT TITLE :CLEVER: A Cooperative and Cross-Layer Approach to Video Streaming in HetNets - 2018ABSTRACT:We tend to investigate the matter of providing a video streaming service to mobile users in an heterogeneous cellular network
PROJECT TITLE :A Scalable Approximate DCT Architectures For Efficient HEVC Compliant Video Coding - 2017ABSTRACT:An approximate kernel for the discrete cosine remodel (DCT) of length 4 is derived from the 4-point DCT defined by

Ready to Complete Your Academic MTech Project Work In Affordable Price ?

Project Enquiry