PROJECT TITLE :

How to Run a Successful Game-Based AI Competition

ABSTRACT:

Game-based competitions are commonly used within the Computational Intelligence (CI) and Artificial Intelligence (AI) in games community to benchmark algorithms and to draw in new researchers. Whereas many competitions are organized based on completely different games, the success of these competitions is highly varied. This short paper may be a self-help paper for competition organizers and aspiring competition organizers. After analyzing the fate of a variety of recent competitions, some factors possible to contribute to the success or failure of a competition are laid out, and a group of concrete recommendations is offered. There's additionally a discussion of how to write down up game-primarily based AI competitions and what we will ultimately learn from them.


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PROJECT TITLE :A Strategy to Characterize Nanofabrication Processes With Large RPM (Experimental Run, Physics, and Measurement) UncertaintiesABSTRACT:The bottom-up fabrication of nanostructures can simultaneously face large uncertainties

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