Adaptive virtual environments for neuropsychological assessment in serious games PROJECT TITLE :Adaptive virtual environments for neuropsychological assessment in serious gamesABSTRACT :Whereas advances in military relevant simulations provide potential for increasing assessment of Soldier readiness to Come back-to-Duty (e.g., following a blast injury), very little has been done to develop these simulations into adaptive virtual environments (AVE) for improved neurocognitive and psychophysiological assessment. Adaptive assessments supply the potential for dynamically adapting the difficulty level specific to the patient??s information or ability. We present an iteration of the Virtual Reality for Cognitive Performance and Adaptive Treatment (VRCPAT) that proffers a framework for adapting eventualities in a game engine based upon the user's neurocognitive (task performance) and psychophysiological (e.g., heart rate, skin response, heart rate, and pupil diameter) states. Did you like this research project? To get this research project Guidelines, Training and Code... Click Here facebook twitter google+ linkedin stumble pinterest PACPs: practical access control protocols for wireless sensor networks Visual discomfort visualizer using stereo vision and time-of-flight depth cameras