ABSTRACT:

Depth is one of the most important parameters in three dimensional videos (3DV). To improve the coding efficiency of depth maps, a virtual view oriented distortion criterion is proposed to substitute the mean squared error during the rate distortion optimisation process. By employing the proposed distortion criterion, the bit rates of depth maps could be reduced while maintaining the same quality of synthesised virtual views. Experimental results demonstrate that an average of -6.89- and a maximum of -23.04- coding bit rate reduction of depth maps could be achieved while maintaining the same quality of synthesised virtual view.


Did you like this research project?

To get this research project Guidelines, Training and Code... Click Here


PROJECT TITLE :Joint User Pairing and Power Allocation in Virtual MIMO Systems - 2018ABSTRACT:Virtual multiple-input multiple-output (V-MIMO) is an effective method to achieve a diversity gain in uplink channels. A well-designed
PROJECT TITLE :On Practical Construction of Quality Fault-Tolerant Virtual Backbone in Homogeneous Wireless Networks - 2018ABSTRACT:Over years, many efforts are made for the problem of constructing quality fault-tolerant virtual
PROJECT TITLE :SimGrid VM: Virtual Machine Support for a Simulation Framework of Distributed Systems - 2018ABSTRACT:As real systems become larger and more complex, the use of simulator frameworks grows in our research community.
PROJECT TITLE :Shadow-Routing Based Dynamic Algorithms for Virtual Machine Placement in a Network Cloud - 2018ABSTRACT:We have a tendency to consider a shadow routing based approach to the problem of real-time adaptive placement
PROJECT TITLE :Scatter-Gather Live Migration of Virtual Machines - 2018ABSTRACT:We tend to introduce a new metric for live migration of virtual machines (VM) known as eviction time defined as the time to evict the state of one

Ready to Complete Your Academic MTech Project Work In Affordable Price ?

Project Enquiry