PROJECT TITLE :
Active contours for fast texture segmentation
A completely unique non-native active contour model for quick texture segmentation is proposed. 2 factors, redundancy description of texture options and smoothness of evolution contours, are investigated. Correspondingly, a brand new energy useful is introduced to adaptively handle the feel regions at totally different scales. A convex multistage method is adopted to unravel corresponding minimisation problems. Experimental results show that the proposed algorithm is very quick and economical.
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